Game Design
Crafting mechanics, levels, and progression systems that keep young players engaged
I'm a designer based in Tel Aviv, specializing in UX/UI and learning experience design. I create educational products that schools use throughout the entire academic year — interactive games and activities that are both fun and pedagogically rigorous, approved by Israel's Department of Education.
My work spans the full design and development process: from UX research and interface design to crafting illustrations, visual assets, and building the games themselves. I work closely with illustrators and educators to create experiences that serve both students and teachers in real classroom settings.
Whether it's a personal learning game or a group classroom activity, every interaction I design is rooted in empathy — understanding how children learn, play, and engage with digital tools at their own pace.
Disciplines and craft areas I bring to every project.
Crafting mechanics, levels, and progression systems that keep young players engaged
Designing intuitive interfaces that children can navigate without reading
Creating friendly, expressive characters that kids connect with emotionally
Building interactive prototypes to test ideas with real young users
Establishing visual identities that feel cohesive and age-appropriate
Conducting play-testing sessions with children to validate design decisions
I'm excited to bring my craft to a new team. If you think we'd be a good fit, I'd love to hear from you.